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H-O-H.ME
Home is where we are the most comfortable with, and to become comfortable we will adapt to whatever environments we find ourselves in, but still work towards a goal. The player plays as a blob of water, traversing through the landscapes to find the place where they want to be. With simple controls, the player interacts to the environment and changes into different forms constantly. In different forms, the player can be brought to different places, possibly eventually to a place that can be called home.
By
Vincent Aliquo --programmer
Samuel Artigolle --programmer
Tan Kuenghakit --artist,level design
Kenneth Lai --artist,level design
Hilary Ng --artist,level design
Ian Ka Hin Tse --artist,level design
Kin Long Tsao --artist
Rose Yao --artist
Jonathan Yuen --artist,level design
Made in Unity
By
Vincent Aliquo --programmer
Samuel Artigolle --programmer
Tan Kuenghakit --artist,level design
Kenneth Lai --artist,level design
Hilary Ng --artist,level design
Ian Ka Hin Tse --artist,level design
Kin Long Tsao --artist
Rose Yao --artist
Jonathan Yuen --artist,level design
Made in Unity