VINCENT ALIQUO
  • Home
  • Games
    • Zoélie
    • Spaceonauts
    • 太子站
    • Shootshi
    • The Wharf
    • 1967
    • Abysm
    • AR
    • Global Game Jam
      • Umbra
      • H-O-H.ME
      • Radio Silence
    • Game Concepts
    • Lectures
      • C# In Unity
      • Boardgame Manufacturing
  • Programming
    • Skill set
    • BluePrint Source Code
    • Web Design
    • Sentiment and Strong Vocabulary Dectection Tool
    • Software Downloads
  • Photography
    • Buy Prints
    • Street Immersion
  • Writing
  • Press & Panels
  • About Me
    • Summary
    • Resume
  • My Resume
  • Home
  • Games
    • Zoélie
    • Spaceonauts
    • 太子站
    • Shootshi
    • The Wharf
    • 1967
    • Abysm
    • AR
    • Global Game Jam
      • Umbra
      • H-O-H.ME
      • Radio Silence
    • Game Concepts
    • Lectures
      • C# In Unity
      • Boardgame Manufacturing
  • Programming
    • Skill set
    • BluePrint Source Code
    • Web Design
    • Sentiment and Strong Vocabulary Dectection Tool
    • Software Downloads
  • Photography
    • Buy Prints
    • Street Immersion
  • Writing
  • Press & Panels
  • About Me
    • Summary
    • Resume
  • My Resume
Software Engineer and Web Designer

H-O-H.ME

Home is where we are the most comfortable with, and to become comfortable we will adapt to whatever environments we find ourselves in, but still work towards a goal. The player plays as a blob of water, traversing through the landscapes to find the place where they want to be. With simple controls, the player interacts to the environment and changes into different forms constantly. In different forms, the player can be brought to different places, possibly eventually to a place that can be called home.
​
By

​Vincent Aliquo   --programmer
Samuel Artigolle  --programmer
Tan Kuenghakit  --artist,level design
Kenneth Lai  --artist,level design
Hilary Ng --artist,level design
Ian Ka Hin Tse --artist,level design
Kin Long Tsao  --artist
Rose Yao --artist
Jonathan Yuen  --artist,level design

Made in Unity
Global Game Jam Page
Powered by Create your own unique website with customizable templates.
  • Home
  • Games
    • Zoélie
    • Spaceonauts
    • 太子站
    • Shootshi
    • The Wharf
    • 1967
    • Abysm
    • AR
    • Global Game Jam
      • Umbra
      • H-O-H.ME
      • Radio Silence
    • Game Concepts
    • Lectures
      • C# In Unity
      • Boardgame Manufacturing
  • Programming
    • Skill set
    • BluePrint Source Code
    • Web Design
    • Sentiment and Strong Vocabulary Dectection Tool
    • Software Downloads
  • Photography
    • Buy Prints
    • Street Immersion
  • Writing
  • Press & Panels
  • About Me
    • Summary
    • Resume
  • My Resume