VINCENT ALIQUO
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  • Home
  • Games
    • Zoélie
    • Spaceonauts
    • 太子站
    • Shootshi
    • The Wharf
    • 1967
    • Abysm
    • AR
    • Global Game Jam
      • Umbra
      • H-O-H.ME
      • Radio Silence
    • Game Concepts
    • Lectures
      • C# In Unity
      • Boardgame Manufacturing
  • Programming
    • Skill set
    • BluePrint Source Code
    • Web Design
    • Sentiment and Strong Vocabulary Dectection Tool
    • Software Downloads
  • Photography
    • Buy Prints
    • Street Immersion
  • Writing
  • Press & Panels
  • About Me
    • Summary
    • Resume
  • My Resume
Software Engineer and Web Designer

Umbra

Umbra is a short horror game with puzzle and stealth elements, where you must navigate through a strange, Lovecraftian world aided only by three found artifacts. While being hunted by monsters that hide in the dark, you must make the decision to lose these artifacts and save your life, or find a way to live with losing your life at the hands of the Lurker.

Credits:
Vincent Aliquo - Programming Lead
Chen Ruo Yu - 3D Artist
Matthew Brown - Programming
Katie Woodworth - Animation and Sound

View Game Jam Site
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  • Home
  • Games
    • Zoélie
    • Spaceonauts
    • 太子站
    • Shootshi
    • The Wharf
    • 1967
    • Abysm
    • AR
    • Global Game Jam
      • Umbra
      • H-O-H.ME
      • Radio Silence
    • Game Concepts
    • Lectures
      • C# In Unity
      • Boardgame Manufacturing
  • Programming
    • Skill set
    • BluePrint Source Code
    • Web Design
    • Sentiment and Strong Vocabulary Dectection Tool
    • Software Downloads
  • Photography
    • Buy Prints
    • Street Immersion
  • Writing
  • Press & Panels
  • About Me
    • Summary
    • Resume
  • My Resume